About This GameSky of Destruction is a top-down shooter created by a team of two people. Before starting a mission, select a combination of three types of aircraft in your fleet, which will help you during the mission. Your goal is to destroy the enemy aircraft carrier or buildings, breaking through the enemy air armada. Switch between planes during the mission. If your plane was hit, it’s not the end of the game, the extermination of the enemy does not stop. But keep your aircraft carrier safe. Pump a lot of parameters of your aircraft with a large selection of items that you will receive with the successful completion of missions. Each aircraft has its own inventory of individual form. Put items in the most effective way. Enjoy the juicy explosions of enemy buildings and their physical destruction. Explosions and total destruction! b4d347fde0
English,Russian
sky of destruction. sky force lord of destruction. the destruction of the sky. sands of destruction sky gaol. sands of destruction sky gaol map. sky force anniversary lord of destruction trophies. castle in the sky destruction of laputa. castle in the sky destruction of laputa scene This game is a real fun time killer, good for when you want to dive into a game and just go to town shooting baddie after baddie. The game is set up in a conquest mode type of style and allows you to go back to previous missions for some blueprint grinding. You gain one blueprint for every enemy killed, including ally kills, and you take those blueprints and fit them into the grid of the fighter you want, and each mission you win gives you a part that can improve your fighter's stats. There's about 7 different fighters at the moment, to which you choose three to pick in battle as your personal craft and you can also pick which craft your mothership spawns to fight beside you. Since the game is recent in EA it doesn't have a large assortment of content, but the game has a decent amount of replayability, and a lot of mindless fun!. This game is now in early access and its small flaws are defined by this fact. The game balance is not completed yet, and some of the menus are still rough on the edges, but this game gets up to several patches a week. This shows how much devs care about this game and I am totally sure that it will become better with each update untill it is shiny polished. I see several good premises: Rebel Story demo (and full game) adjustments:
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